![]() ![]() Idolatry, to be sure, remains a sin, but just because idols use images does not mean the use of images itself is idolatry (just as everything that moves is not a horse). The Seventh Ecumenical Council, the Council of II Nicea (787) made it clear that we are to honor God in many fashions, including and especially through the use of images. And honestly, that’s fine – a historical-fiction premise as ridiculous as these three factions locked in centuries of warfare doesn’t really need great dialogue to make it enjoyable.Public Domain: Seventh Ecumenical Council: Wikimedia Commons Unfortunately the plot is thin and the characters are almost all forgettable. These moments are For Honor’s campaign is at its best. You’ll encounter a hostile elephant, pursue an enemy on horseback, annihilate clumps of enemies with a ballista, and lay waste to small armies with your hero abilities. You’ll siege a fortress while archers rain down fire from above, scaling its walls with grappling hooks and ropes. But scattered throughout each of the 18 missions are some great scripted moments, giving you the opportunity to mix things up and do something other than stab people. The exception to this are the boss fights, which are genuinely fun and regularly challenging. “The gameplay strings together the same lock-on and fight experience of multiplayer, but against noticeably simpler AI for the majority of the campaign. Divided across three chapters (one for each faction) and six missions each, its brisk five- to eight-hour run time feels just long enough to be satisfying without overstaying its welcome. A Knight's TaleFor Honor’s single-player campaign is, pardon the pun, a double-edged sword. I’ve stopped caring about my win/loss percentage in group modes because of this. It’s mitigated by the way you get to stay in the lobby with your new group after the fact, but it’s annoying to lose a round for no reason. The biggest issue I have is continually joining into games already in progress, or basically over. The most noticeable symptom of players hosting matches is you’re in for a few seconds of loading time when the host drops, which can ruin a good fight and potentially an entire match if the AI that replaces the missing player doesn’t hold up. There are moments where I feel like I’m on the receiving of some laggy inputs, but my general experience with the peer-to-peer connections in a fight has been fair and even. “And deep down underneath all this is For Honor’s usually consistent netcode. (It’s crushing to be winning a fight, only to be jumped by your partner’s opponent after they’ve been killed.) Yet the combat system provides the necessary tools to effectively fight off a second enemy while you’re concentrating on another, and pulling out a victory two-versus-one fight is up there with the most validating feelings to be had. Brawl mode is a similar experience, though like in any team sport you can often be at the mercy of your partner’s skills. There’s a very real sense of accomplishment to be had when you square off another player, and your skill in battle is the only determining factor of pulling out a victory. The Different Shades of DeathFor Honor’s excellent combat intricacy is on full display in the one-versus-one Duel and two-versus-two Brawl modes, and these are my favorite ways to experience what it does so well. The economy may be frugal, but at least it’s honest. Still, I freely admit to buying a Steel pack as a shortcut for some sweet fiery wings on my Lawbringer, but at least there’s nothing in For Honor that can’t be bought by just spending time grinding. But this recession-style lack of currency is offset by daily and weekly contracts that can be taken and completed in multiplayer matches for bonus experience and currency. That seems so daunting when you’re earning a few hundred per match at best that it might as well be 15 million, and feels designed to push you toward the store where Steel can be bought for dollars. That’s not unreasonable, but some of the more extravagant outfits and ornaments can go for as much as 15,000 Steel. For a Basic Scavenger pack (containing a few pieces of standard gear), you’re going to need to spend 300 Steel. For example, completing a Duel match against an AI opponent nets you approximately 10-20 Steel. ![]() ![]() ![]() Progressing your version of a Knight or Samurai into the awesomely armor-clad warriors of your dreams takes an equal amount of patience because the in-game currency, Steel, is rewarded sparsely for each match completed. “For Honor’s multiplayer isn’t a game to dip in and out of. ![]()
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